board.en.ogame.gameforge.com/i…ead/815312-version-7-2-0/
Dear community,
we applied a new version to the test servers.
It is available both in Origin and Bermuda for you to try it.
As soon as we have a release scheduled for the live servers we will inform you.
Here are the changes:
Marketplace Update
There were a number of bugs fixed for the marketplace, partially due to its new design.
Bugfixes:
Your OGame Team
Dear community,
we applied a new version to the test servers.
It is available both in Origin and Bermuda for you to try it.
As soon as we have a release scheduled for the live servers we will inform you.
Here are the changes:
Marketplace Update
- The marketplace was slightly adjusted. All your existing offers will be taken over and put into the new format without any changes.
- There are now only offers and searches.
- When you want to open one, you need a marketplace slot, visible in your Fleet area.
- Each offer will only stay in the marketplace for a maximum of 3 days (default setup!) before it's cancelled automatically and opens your slot again.
- Cancelling your trades or letting them run out takes a fee.
- All trades you want to open now have a dropdown on the range. Setting it to 0% was how the old normal trades worked, as it requires the exact ratio to trade. Setting it to another percentage was the old automatic trade and accepts within a set range.
- All trades will automatically accept another trade if it falls into their range. If there aren't any, it will appear visibly in the marketplace.
- Trades will be taken partially, as long as they fall into the range.
- Your trade messages stay for 7 days (default setup!) before the wares are taken out automatically.
- When there are several other trades suiting yours, the one with the best ratio will be taken first. If there are several with the same, then it's the trade that was opened first.
- Both Admiral and Collector's class will lower your marketplace fee.
- It is always the Seller who pays the fee! (If you open up a Search, that means you wish to buy - you do not pay the fee, but the one who sells you the wares).
- If two ranges overlap, the price taken is always the one to the advantage of the Buyer!
- If you open a Search, you need to have the resources for the maximum amount you are willing to pay. If something is left over, you get a trade message from Space with your payback!
There were a number of bugs fixed for the marketplace, partially due to its new design.
Bugfixes:
- Fixed a bug where the moon icon vanished in the eventbox.
- Fixed a bug where one General bonus showed as 0% wrongly.
- Fixed a bug where an attacker wreckfield from a moon did not consider the planet's spacedock level.
- Fixed a bug where the solar satellite techinfo showed a bonus it did not have.
- Fixed a bug where the debris field icon in expedition messages did not appear without having recyclers.
- Fixed a bug where 6 people could be in an ACS defend.
- Fixed a bug with an activity star on transport.
- Fixed a bug where phalanx did not work after a moon destruction.
- Fixed a bug of the wreckfield timer continuing while in Vacation Mode (wreckfields you get after entering Vacation Mode now only show up once you leave).
- Fixed a bug where clicking on the cargos in a spionage report did not take them over.
- Fixed a bug where energy on spionage reports was shown wrong.
- Fixed a bug where you did not get a message after finding an empty debris field on slot 16 (slot16 debris fields now behave like normal debris fields and will be visibly until cleaned up even if empty).
- Fixed the numerous refreshes on building something.
- Fixed a problem with having spionage reports from erased players.
- Fixed a bug where you had undelivered attacker wreckfield ships in your spacedock.
- Fixed a bug where navigation in marketplace via arrows wasn't working.
- Fixed a bug where text wasn't aligned correctly.
- Fixed a bug where newly built ships weren't registered correctly.
- Fixed a bug where the eventbox couldn't be opened in mobile.
- Lowered the time of lags after large fights.
- Added a trashbin button to the marketplace trashbin.
- Added a message icon to trade fleets with players.
- Maximum of usable Crawlers now shown in resource settings.
- Added combat research levels from General now shown in spionage reports (added on the original level).
- Marketplace statistics now won't be shown on servers with fixed ratios.
Your OGame Team